Monthly Archive:: January 2013

Silent Buddhist Chase

Now that’s one strange name for a game and I must admit that is randomly generated. It’s now 8:35 on Sunday morning and I’ve been up for the last 16 hours after four hours sleep. Before that I stayed awake for about 34 hours. Why? Global Game Jam. That’s why. This year I wanted to [&hellip

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Fundamental frequencies and detecting notes

After new year festivities it’s time to get back to my series of Unity3D tutorials. This time, I’ll show you how to extract the fundamental, or strongest, frequency in a mixed-signal input such as coming from a microphone into Unity3D. Then we’ll look into how you can compare them to notes from a bass or [&hellip

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